Gaster Undertale Fun Value Chart
Tutorial 1 how to change your fun value and other features in undertale.
Gaster undertale fun value chart. Undertale fun 65 at snowdin sound test mystery man gaster 66. Certain values will trigger unique fun events such as the occurrence of a unique phone call the appearance of a unique npc or a unique room change. The fun values.
Gaster encounters in undertale. If you want a save point to have a certain fun value so you can open undertale and have that fun value triggered immediately would still need undertale ini s persistent data on notepad head to line 36 in the file and change the number to that on the list. So again what exactly are the grey npcs.
I already tried changing the fun value and capitalized fun and changed the 36th line in file0 and file9. Betty redraw 5. They re all remnants of gaster s accident.
Each one is tied to one particular universe and they re all with the exception of goner kid who s an anomaly all on their own encountered using fun values in the 60s. I didn t really like to have to read a list to find out if my fun value does anything so i made this little chart to check it quickly. What do i have to do to get gaster s followers to show up.
Undertale fun events wrong number call requirements. Is there something i m missing. Rat man and jester back at it again.
Less than 80 or greater than 89. Imagine a single timeline far before the events of undertale. See more featured posts.
I hope it can be useful to you guys. Fun and flag 5 will be set to 0. The room has a 1 chance of spawning the grey door to room mysteryman 271.
In fishing rod room in snowdin. Upon start up of a new file of undertale or upon doing a reset or true reset the fun value in your undertale save folder will be a random number from 1 100.